About This Content Welcome to Pirates Cove! Pirates Cove includes a new region, new swashbuckling quests, terrifying new enemies, and of course, tons more booty. Come aboard and raise the Jolly Roger for this grand adventure! FEATURES•A new region of the world to explore with 21 new quests to take on, all set in a new watery cave tileset•Rescue 3 new classes of dungeoneer to adventure with: the Drunken Sailor, the H20mancer and the Swashbuckler. •Battle 23 new monsters including Merfolk, Giant Crabs, Three-Headed Monkeys and of course more pirates than you shake a wooden leg at!•Find 27 new equippable items like the Eye Patch, the Barrel O’ Rum, or the Newspaper Hat.Where do you find Pirate’s Cove in-game?To find the entrance to the Pirate’s Cove region you need to first reach the Jungle in the main game. Once there you will find a Pirate’s Map that unlocks the new region. If you have previously beaten the game and just want to check out the new quests straight away we’ve added a shortcut. When you start a new game simply choose the ‘Jungle Shortcut’ option and we’ll skip the whole Grasslands starting region and land you straight into the Jungle. 7aa9394dea Title: Guild of Dungeoneering - Pirate's CoveGenre: Indie, RPGDeveloper:GambrinousRelease Date: 24 Sep, 2015 Guild Of Dungeoneering - Pirate's Cove Activation Code Generator An own series of dungeons & quests. The theme is especially strong with this one, all that carribean pirate-stuff is well-executed.. I will tell this in few words:if you like rogue likes with crazy amount of RNG i can recomende this game otherwise its can be flustrating because you can EASILY die tons of times :\/. Fun to play. Worth the cost.. I really like the base game, but there are a few glaring issues. You 'need' to go back in order to play this if you've already cleared the vanilla game. If, like me, you get this expansion so you could continue on the same save file, you will be disappointed as I was. Honestly, it's the one issue I had with the base game and this DLC makes it worse by requiring you to start again for no reason that I can discern. It just seems like needless padding to me.The 3 new classes are pretty gimmicky without being actually good imo. I still ended up playing my favourites from the base game after trying the new characters out and finding them wanting. The new items and cards were actually pretty fun and I think there may be some new music in here too so it isn't all bad. Can't recommend, as many things as I love about the game in general, this DLC makes the lack of replayability all the more glaring for me.. Beating the last boss of the main game finally gave me the gold I needed to unlock all of the tier 3 classes, but I learned the hard way that you are not allowed to do ANY dungeons after the last boss. So I thought, hey, that's TERRIBLE game design, but at least I'll be able to try out those cool new adventurer classes when I buy the DLC and continue my game in the new pirate area, right? WRONG! Even after I bought this DLC, you are STILL not allowed to continue your game, because (due to terrible game design) Pirate Cove was balanced to be played in the middle of the base game and it's a cakewalk if your guild is fully upgraded. So instead you basically start from a special "shortcut" (i.e. a save file provided by the devs) at the start of the jungle, with the entire first row of upgrades as well as two tier-2 classes unlocked.Saved game incompatibility aside, the new monsters and loot don't seem to add much to the game. The new Drunken Pirate class is boring - he's just a berserker who does high physical damage at the cost of hurting himself. He can't do anything cool, like stun an enemy by ordering his (drunken?) parrot to go for the eyes or smack them with his empty bottle of rum. (There is a "rum" ability, but it's a lame healing gimmick that just encourages you to burst down pirates when they're low health). I haven't unlocked the other two classes (and I'm not going to, because I'm getting a Steam refund for this before it's too late) but I hear that they're lame and underpowered.. If you are new to the whole game YOU MUST get the expansion it's great it's awesome and it's totally not worth having unless you buy it prior to beating the game.I got his as part of a deluxe edition and didn't experience the woes owners of the original game had when the expansion came out. (that it's made for mid game and not really compatible as an expansion)For me it was a nice add on that quite frankly i never would have known was an add on it just was perfect as an additional area to adventure in.
Guild Of Dungeoneering - Pirate's Cove Activation Code Generator
Updated: Mar 10, 2020
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